‘We still have the team we need’: Xbox’s DOOM dev id software responds to layoffs, assuring fans that ‘we’re going to continue making great games and technology.’


Of all the layoffs that occurred among Xbox Game Studios developers this week as part of The 3,200 “reset” cuts from Microsoft and Xbox and four disinvestments in studies, which affected the CONDEMN Developer id Software were the most shocking to many given the popularity and success of their modern trilogy of games.

It has been reported that more than half of id was removed from Xboxwith 136 developers (96 at its Texas headquarters and an additional 40 remote workers) leaving the studio. The cuts affected nearly every department at the developer, including the teams that create, maintain and improve its id Tech game engine used for a variety of ZeniMax projects.



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